Vector fonts
I am wondering, if there is some (easy) way of obtaining a vector map of a corresponging set of glyphs (eg. a string)?read more
View ArticleBltMaskBitMapRastPort() speed effected by mask contents
I've noticed that the speed of BltMaskBitMapRastPort() seems to depend on whether the mask has much transparent or opaque areas visible.read more
View ArticleTrapezoids??
The Qt X11 renderer uses trapezoids to render with XRenderCompositeTrapezoids.read more
View ArticleAreaFill == OddEven
Is there any way of changing the behavior of the AreaFill functions, so that instead of NOT drawing to overlapping areas ("odd even" fill), it actually draws to those areas as well ("winding" fill) ??
View ArticleBest way to get smooth horizonital scrolling?
The contents of some windows need to scroll smoothly from right to left.. I would prefer to open a bitmap 3 or 4 times wider than the window and just increment a leftedge pointer somewhere..read more
View ArticleTransparent window
Hi, I'm a beginner, I want create a window with transparent backgroung,can you help me? thx
View Articletrouble switching from PDTM_SCALE to CompositeTags()
Hi All,I'm working on an App and would like to move from the old datatype scale engine to use the new CompositeTags() call. I'm getting the image but the result is not scaled.read more
View ArticleWindow fade-in and fade-out using opaqueness (WA_Override_Opaqueness +...
There is an example of using opaqueness (I think in the reaction examples) as a means of fading in and fading out windows that are opened, if the user has the correct graphics settings in...
View ArticleGrabbin' da Woikbenchy
I am trying to port a super simple screengrabber for Qt, and I am having some trouble getting a decent grab of the workbench.Here are three screenshots. [url=http://dl.dropbox.com/u/5482530/QT/flread more
View Article32-bit ILBM??
Is it possible to store a 32-bit (ARGB) ILBM? I have tried with iffparse.library to do it, nPlanes = 32 and so forth, but MultiView just says, that the file has wrong format.read more
View ArticleBitmap?
Is there some straightforward way to write a series of one bitplane bits from memory and into a 1-bitplane BitMap?read more
View Article32 bit to 16 bit
Is it possible to blit from a 32 bit bitmap to a 16 bit screen?read more
View ArticleAlpha rect
Another stupid question: How does one do a RectFill with an alpha value without resorting to CompositeTags and COMPSRC_SOLIDCOLOR (which will revert to software render)?read more
View ArticleMIXER palette gets "garbled" after screen change
Hi, just updating Mixer V1.33 (os4depot) and added some features :-) The problem I'm having is with pens (ObtainBestPen) AFTER CHANGING ScreenMode Mixer pens they don't look what they should be,...
View ArticleMakes loaded image clickable
Hello,i would like to load some images and make them "clickable".read more
View ArticleUsing compositing to blit directly to window bitmap, requires double click to...
Hello, As in the subject, i use compositetag to blit on a window. The problem is that i can't see the images, until i double click on the window.I forgot something?Thank you
View ArticleGfx chipset detection howto?
Is it possible (and if so how) to detect what gfx chipset a certain screen is running on in a system friendly - and preferably standardized - manner?
View ArticleScale and rotate with compositing?
Hello,learning now how to scale and rotate via compositing.Does anyone have a little example?Thank you
View ArticleLet's scroll an image
Hello,i've loaded an image into a window (blitted with compositing).Now, how to scroll the image in a desidered direction? Moreover, the image can be larger than the window itself and can i pread more
View ArticleOverlay (p96_PIP) creating pink and green images
Hi everybody, I need to use an RGB bitmap in an overlay display, but what should be black (0x0000) comes out green and what should be white (0xFFFF) comes out pink.How can I render a proper RGB bread more
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